Teenage hacker turned cowboy coder until I broke my back and came back reborn as a devops zealot. A lifelong autodidact, I learn by building—and I'm currently channeling that drive into developing a modern open-source ecosystem.

Experience

#experience

happyvertical.com

Founder & Lead Engineer
2024-12 – Present

Open-source ecosystem for development in the agentic age.

HAVE SDK

A TypeScript monorepo of 31 npm packages (@happyvertical/*) for building vertical AI agents. Every capability — LLMs, databases, caching, payments, auth, translation, publishing — sits behind a uniform adapter/factory interface, decoupling application logic from volatile vendor APIs so providers can be swapped without code changes.

Designed a consistent adapter/factory architecture (getAI(), getDatabase(), getCache(), …) applied uniformly across all 31 packages, isolating business logic behind stable interfaces — swapping a managed API for a self-hosted alternative is a config change, not a refactor, eliminating vendor lock-in and de-risking provider price/API churn.

Unified 40+ third-party providers behind those interfaces, including LLMs (OpenAI, Anthropic, Gemini, AWS Bedrock, Hugging Face), databases (PostgreSQL, SQLite/Turso, DuckDB, with vector search), caches (Redis, S3, memory, file), payments (Stripe, BTCPay, USDC/x402), and auth (Keycloak, Cognito, Nostr).

Built as a higher-level alternative to early LangChain.js (then well behind its Python counterpart): one interface for chat, streaming, embeddings, vision, TTS, and function calling that keeps pace with the newest models without framework churn.

Leveraged AI-assisted development to write thin first-party adapters instead of adopting heavyweight frameworks — vendor SDKs are optional peer dependencies, so consumers install only what they use, shrinking the dependency tree, upgrade pain, and supply-chain exposure.

Made the SDK AI-native: every package ships an AGENT.md machine-readable context file plus an MCP documentation server, so AI coding assistants produce correct integration code on the first attempt.

Ran the project with production-grade engineering practice: pnpm/Turborepo monorepo, ESM-only, ~46k lines of Vitest tests, Biome linting, conventional commits, and automated Changesets releases to public npm — 1,800+ commits.

s-m-r-t

Designed an opinionated, 37-package application framework enabling "define-once" development. Implemented AST-based code generation to auto-generate REST APIs, CLI tools, MCP servers, and migrations from class definitions. Engineered a comprehensive UI framework including a global app provider, dynamic theming system, and a library of 15+ reusable domain modules (Commerce, Ledgers, Content, Projects). Features include voice-enabled form inputs and integrated LLM validation.

Designed a single-source-of-truth model layer: a @smrt() decorator on a TypeScript class triggers a build-time AST scan (custom OXC-based scanner → manifest) that generates the class's SQL schema, REST API, CLI, and MCP tool server from one definition — so a domain concept is defined once instead of re-implemented as boilerplate across four surfaces, cutting the code an AI agent writes and a human reviews.

Unified the human and agent surfaces onto one code path: generated MCP tools, REST routes, and CLI commands all resolve to the same ORM collection under a shared sensitive/readonly field policy — letting AI agents operate an application with the same capabilities and guardrails as its users, from a single codebase.

Embedded AI operations in the object model — is() for natural-language boolean checks and do() for instructions on every persistent object, with the object's own methods passed to the model as function-calling tools — so domain logic is directly promptable rather than bolted on.

Built ~40 lockstep-released packages of hardened, reusable domain logic — multi-tenant RBAC (a four-level permission cascade), double-entry billing (single-table-inheritance contracts posting balanced journals to a ledger), plus content, messaging, assets, semantic knowledge, and geospatial search — so bespoke SMB and greenfield SaaS builds compose vetted modules instead of re-solving the same concerns per project.

Shipped a typed, themeable, accessibility-tested Svelte 5 component library (~80 components — forms, tables, modals, navigation, calendar) so generated models get a usable UI without rewriting the same components for every app.

Made the framework agent-native and reproducible: per-package AGENTS.md context files and an MCP developer server (code generation + project introspection) so AI coding assistants integrate correctly on the first try; run as a pnpm/Turborepo ESM monorepo with hundreds of Vitest test files, Biome, conventional commits, and automated Changesets releases to npm.

anytown.ai

AI-powered local news network — 13 production community sites across Central Alberta, built on the Happy Vertical ecosystem.

2024-12

Launched a network of 13 hyperlocal news sites (e.g., bentleyalberta.com) powered by a multi-tenant SaaS dashboard that orchestrates a suite of specialized AI agents sharing a unified database via Single Table Inheritance (STI).

13 production sites

Autonomous agent monitoring municipal portals (CivicWeb/SharePoint) using PDF parsing and OCR to generate source-linked meeting coverage and automated journalism.

Managed automated media workflows orchestrating performers, characters, and scenes through complex ComfyUI workflows and custom diffusion models.

Developed agents for automated hyperlocal weather forecasting and sports statistical analysis for real-time content delivery.

Engineered agents for autonomous social media performance tracking/posting and automated GitHub repository management.

Developed a decentralized ad network with weighted distribution, impression tracking, and automated registration workflows.

ergot.io

Capture-to-license platform born from a real production need: turning 360° street drives and drone flights into a town-scale 3D asset library for a local-news project, without cloud storage bills or metered AI APIs. Field rigs feed a local-first ingest daemon; a distributed "factory" turns raw captures into finished assets on self-hosted GPUs; a licensing layer keeps rights and provenance attached to every output.

Architected a TypeScript monorepo (6 apps, 2 agent daemons, 6 packages) around a model-driven framework: 59 declarative domain models generate REST APIs, Postgres/SQLite schema migrations, CLIs, and MCP servers from a single source of truth.

Built a local-first capture system with native device adapters — Sony CrSDK (C++ bindings), gphoto2, Insta360 MediaSDK (360°), and hardware turntable control — where sessions record offline to SQLite + disk, then resume-sync to the central library as immutable, checksummed source packages.

Automated field-media offload (drones, cameras) with content-based file classification, sidecar detection, SHA-256 deduplication, and GPS track indexing with geohash spatial queries that link footage moments to real-world places — the substrate for reconstructing whole neighbourhoods from a single street drive.

Designed a lease-based distributed job orchestrator that schedules each pipeline step by placement — edge capture node, central host, or NVIDIA/ROCm GPU worker — so heavy AI workloads run on hardware I own instead of metered frontier APIs.

Shipped 13 production pipeline step types: ComfyUI image editing and text-to-video generation, Whisper transcription, voice-cloning TTS, face embedding and matching (InsightFace), background removal, and an article-to-video news-segment generator that publishes straight to YouTube/TikTok.

Eliminated cloud warm-storage costs with a multi-store architecture: per-tenant S3/MinIO stores with encrypted credentials, presigned multipart uploads, and node-local NAS replication — the library scales by adding servers, not cloud spend.

Built the multi-tenant consumer surface — capability-scoped API keys, HMAC-signed webhooks, tenant provisioning — and published a typed SDK and embeddable UI components to npm, letting downstream apps use ergot as their asset backend without carrying its weight.

Operated the platform with GitOps: Kubernetes + Flux across dev/staging/production, multi-stage Docker images, environment-gated side effects, and a zero-downtime schema-migration workflow.

Agentic Development

Extensively leveraged AI-native development tools including Claude Code, Gemini, and Codex as primary interfaces to orchestrate the construction of the 80+ package s-m-r-t ecosystem, utilizing agentic workflows for complex refactoring, test generation, and architectural consistency.

Hybrid Cloud Infrastructure

Designed a hybrid Kubernetes cluster spanning Hetzner Cloud and on-premises GPU nodes (NVIDIA RTX 4090) using NixOS, FluxCD, and Tailscale. Includes CloudNativePG for PostgreSQL-on-Kubernetes operations in the cluster. Achieved 82% cost reduction via strictly typed infrastructure (CDKTF) and automated GitOps pipelines.

82% infrastructure cost reduction

digitalfuel.io

Technical Lead
2021-03 – 2024-12

React & Hugo Hybrid Architecture

Engineered a high-scale content network using React for dynamic frontend components and Hugo for static template rendering, achieving perfect 100/100 PageSpeed scores across the Bettoday network.

100/100 PageSpeed

GitOps Automation

Implemented a robust FluxCD, Terraform, and Kubernetes architecture to automate the deployment and scaling of the syndicated content network, ensuring high availability and zero-downtime updates.

AI-Driven Content Systems

Architected a syndicated CMS utilizing ChatGPT to automate information extraction, content generation, and SEO optimization, significantly scaling production capacity.

High-Scale Network Management

Built and managed the infrastructure for Bettoday, a network of regional sports sites (flagship: bettodayusa.com) and associated state-specific domains.

xmatters.com

Integrations Engineer
2020-03 – 2020-12

Quality Assurance Innovation

Engineered a novel code coverage solution to identify untested paths and improve overall codebase reliability.

Security & Auth

Implemented 3-legged OAuth for seamless user association between Slack and xMatters.

Automation

Developed scripts to automate database patching, reducing a multi-day manual process to a single-click operation via the Spring Framework.

omnium.io

Technical Lead
2015-10 – 2020-03

System Architecture

Led the end-to-end architecture and delivery of a comprehensive SaaS ERP solution for the apparel industry.

Team Leadership

Managed a team of 7 developers, overseeing the stack (Node.js, Vue.js, AWS Aurora/ECS) to handle complex workflows including inventory allocation, shipping, and warehousing.

Team of 7 engineers

Internet Media Corp

Technical Director & Partner
2003-06 – 2008

Distributed Systems & High Availability

Engineered a high-availability server cluster using FreeBSD and the Spread Toolkit (group communication/ordered messaging) to handle massive, non-linear traffic spikes. This architecture served as the backbone for B2B syndication, providing leased data feeds to major global media entities.

High-Throughput Media Pipelines

Designed and implemented a custom PHP-based video streaming engine — including a flash pseudo-streaming server built to avoid Flash Media Server licensing costs — with usage-based billing and granular data-tracking architectures to handle petabyte-scale transfers and complex monetization with 100% audit accuracy.

Petabyte-scale transfers

External Technical Leadership

Acted as a Tier-3 technical consultant for ISP Infrastructure teams. Provided specialized training and operational standards to ISP senior engineers to optimize their hardware and network layers for high-throughput media environments.

Green Room Media

Lead Programmer & Technical Consultant
2000-04 – 2002-12

Engineering Team Scaling

Partnered with media buyers to build a full-service digital agency from the ground up, scaling the engineering organization to 12 developers to support rapid business expansion and high-traffic platform growth.

Grew team to 12

High-Stakes Gaming Platforms

Architected full-stack solutions for global online gaming clients, including betting exchange clones (Canbet), PPC search engines, and members-based sports predictive modeling tools.

Dish Clothing

Software Engineer
1999-11 – 2000-03

ERP Migration

Built a custom MS Access/VBA manufacturing system to replace a legacy Filemaker database, handling inventory, orders, and material calculations.

Mobile Innovation

Wrote Windows Mobile barcode software to assist with inventory and invoicing.

Vizworx

Software Developer
2020 – 2021

Kubernetes/AWS CDK infrastructure, e-sports bracket algorithms, Terraform templates.

coink.it

Founder
2013 – 2015

Cryptocurrency platform with blockchain API and secure wallet server.

iWinback

Software Engineer
2011 – 2012

Web-based call center application replacing legacy Delphi system.

Gogiro Internet

Lead Developer
2009 – 2011

Multi-tenant affiliate SaaS platform on AWS.

Matrix Content

Software Engineer
2002 – 2003

Relocated to Los Angeles; built web store and backend for image/video licensing business.

Cannabis Culture Magazine

Software Engineer
1997 – 1999

Other Experience

#other

Software Developer

Vizworx · 2020–2021

Kubernetes/AWS CDK infrastructure, e-sports bracket algorithms, Terraform templates.

Founder

coink.it · 2013–2015

Cryptocurrency platform with blockchain API and secure wallet server.

Software Engineer

iWinback · 2011–2012

Web-based call center application replacing legacy Delphi system.

Lead Developer

Gogiro Internet · 2009–2011

Multi-tenant affiliate SaaS platform on AWS.

Software Engineer

Matrix Content · 2002–2003

Relocated to Los Angeles; built web store and backend for image/video licensing business.

Software Engineer

Cannabis Culture Magazine · 1997–1999

Education & Certifications

#education
  • Agile Product Ownership
    UBC Sauder School of Business
    Issued Feb 2018 · Credential ID: II863
  • CELTA (Certificate in Teaching English to Speakers of Other Languages)
    Issued Jul 2016
  • Earl Marriott Secondary School
    Network administrator for Novell NetWare and AppleTalk networks. Built a hallway broadcast system using distributed televisions. Set up the school's first student internet workstation. Self-taught; programming since age 10.